Remedy has released an update for recently launched Alan Wake 2 that makes over 200 individual improvements and fixes to the game.
Update 08, which brings Alan Wake 2 on PlayStation 5 up to version 1.000.008, on Xbox Series X and S to version 188.8.131.52, and on PC to version 1.0.8, tackles everything from graphical issues to mission specific bugs. Of note: the patch makes various audio-related improvements.
Players had encountered audio problems, especially on Xbox, so hopefully this update sorts those out. Remedy apologised for one bug in particular, which caused the Oceanview Hotel Lobby Echo in Room 665 not to align correctly (“this one was really annoying; we apologize”).
Here are the Alan Wake 2 08 update patch notes in full:
- Various localization fixes, such as improved subtitle timings for all languages
- Improved localized audio for live-action cinematics
- Various audio-related improvements and additional polish
- Improved lip sync in some instances
- Fixed various graphical issues in the environments
- Fixed various minor issues in cinematics
- Minor improvements to image aliasing in Performance mode and Xbox Series S
- Improved lighting
- Fixed lighting bugs in multiple locations
- Various UI-related fixes and additional polish
- Various gameplay fixes and improvements
- Minor gameplay finetuning
- Improved auto-aim for specific circumstances
- Fixed rare player character animation issues
- Fixed various issues in the Case Board
- Fixed various map issues
- Several conversations failing to trigger and thus blocking progress later have been fixed
- Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
- Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
- Resolved a potential problem in the player getting stuck in a Case Board Tutorial
- Fixed exploration rewards for Lighthouse
- Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)
- Fixed potential issue with players able to get stuck when falling from ladders
- Fixed potential issues with Dark Presence (it remains a threat)
- Fixed a rare crash
- Fixed a bug where Alan could fall through the environment
- Fixed a bug where Saga could fall through the world
- Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
- Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
- Fixed an issue where, in rare cases, the Lighthouse key could not be picked up
- Fixed a bug where Alan could get stuck in the environment
- Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)
- Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked
- Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress
- Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.
- Fixed a bug that could cause graphics settings to reset when launching the game
- Improvements to PC Window handling logic
- Fixed mouse cursor sometimes not appearing in menus
Alan Wake 2 is a smash hit with critics. In our 9/10 review, IGN said: “Alan Wake 2 is a superb survival horror sequel that makes the cult-classic original seem like little more than a rough first draft by comparison.”
This week, Remedy said it was too early to say whether Alan Wake 2 had been a commercial success, although its critical acclaim gives the game “a strong basis for good long-term sales”. Remedy boss CEO Tero Virtala said all four of the studio’s other projects (Max Payne 1 and 2 remakes, Control 2, Condor, and Codename Vanguard) will benefit from staff moving on from Alan Wake 2. Two expansions are due for release next year.
Players can also check out IGN’s Alan Wake 2 Guide and essential tips and tricks to get the most out of playing the long-awaited survival horror sequel.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at firstname.lastname@example.org or confidentially at email@example.com.
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Author: Wesley Yin-Poole