Check Out These Original Design Docs Showing How Classic Teenage Mutant Ninja Turtle Games Were Made

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Teenage Mutant Ninja Turtles: The Cowabunga Collection includes never-before-seen design documents that show how the 13 included retro games were made. We’ve got 11 to show you ahead of release.

We just revealed that The Cowabunga Collection has got an August 30 release date, and developer Digital Eclipse has provided us with a number of the original concept documents included in the game collection’s Museum mode – which have never been publicly revealed before now.

The documents show off animation and art concepts for heroes and villains, cutscene plans, and much more. It’s a fascinating look into how Konami approached making these games in the 8-bit and 16-bit eras. Check all the documents out below:

Digital Eclipse promises that the Museum section will also include imagery from the original cartoons and comics, as well as “other historic TMNT media content”. It’s not clear how many games in the collection will see their development materials released.

The Cowabunga Collection will bring with it 13 games from the franchise’s 8 and 16-bit days, including beloved staples like Turtles in Time for the Super Nintendo. Many of the games in the collection are difficult or impossible to obtain on modern consoles and some, such as Hyperstone Heist for the Sega Genesis, are becoming available to current audiences for the very first time.

Stay tuned for lots more Turtles related content on IGN’s live show as well as everything else shown during SDCC 2022.

Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

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Author: Joe Skrebels

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