CD Projekt Red choosing to make Phantom Liberty the only Cyberpunk 2077 expansion was a “technological decision”, the developer has said.
Speaking during CD Projekt’s latest earnings call, senior vice president of business development Michał Nowakowski said shifting from REDengine, the developer’s own game engine, to Unreal Engine 5 was a “key reason” in deciding only one expansion would be made.
“As we have announced a long time ago, we’re not going to make a second or third expansion”, Nowakowski said when asked how many copies of Phantom Liberty would need to sell for CD Projekt Red to make more DLC. “This is the only expansion of the game, and it has nothing to do with the numbers and how satisfied or not we are with sales or anything of the kind.
“It’s a technological decision to be honest. This is the last time we’re working on the REDengine, for the time being at least, and in the foreseeable future as you know we are working on the Unreal Engine from Epic. This was one of the key reasons why we decided [Phantom Liberty] was the only one.”
CD Projekt Red was forced to clarify that Phantom Liberty will be the only expansion in September 2022 after some early mixed messaging regarding Cyberpunk 2077’s DLC.
At least a multiplayer mode was scrapped from CD Projekt Red’s plans following the game’s turbulent launch, as the developer chose to spend years reworking the base game that only fully turned around in September 2022.
Phantom Liberty launches on September 26 and will see a ton of new story content added to Cyberpunk 2077 alongside several gameplay changes. Vehicular combat, a Cyberpunk: Edgerunners inspired cyberpsychosis feature, and a clever nod to The Witcher are coming too, though at the cost of upping the game’s PC requirements.
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
Go to Source
Author: Ryan Dinsdale