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Marvels’ Spider-Man 2 Patch 1.001.004 Stamps Out Bugs, Duplicate Eyes, More

Insomniac has released yet another update for Marvel’s Spider-Man 2, this time fixing a number of bugs.

Spider-Man 2 patch 1.001.004, out now for the PlayStation 5 exclusive, targets bugs that caused players to get stuck in the game world, as well as a fun bug that caused the Upgraded Classic suit to have duplicate eye details.

Here are the Marvel’s Spider-Man 2 update 1.001.004 patch notes in full:

General Fixes & Polish:

  • Addressed an issue where players could become stuck during the finale of Marko’s Memories
  • Addressed an issue where a boss could become stuck in geometry
  • Addressed multiple issues where the player could become stuck during the Galvanize tutorial
  • Addressed an issue where players with shortcuts enabled could become stuck in a puzzle during the New Threads mission
  • Addressed an issue where the Charge Jump would break when assigned to a shortcut
  • Addressed an issue where the Upgraded Classic suit had duplicate eye details
  • Further addressed issues where models would not load properly after long play sessions
  • Improved stability

Spider-Man 2 is PlayStation’s fastest-selling game ever over a 24-hour period, with an impressive 2.5 million copies sold in just a day. IGN has reported on one player who discovered the fate of an absent villain by going out of bounds, covered the comic-book that references the lack of superheroes in the game, and we’ve even investigated whether Spider-Man 2 should take fall damage, according to science and lore. More recently, we’ve reported on Daredevil DLC hints and how to make the game look like the Marvel Noir Universe.

If you’re playing, check out our list of Spider-Man 2’s best skills to get first as well as all of the Spider-Man 2 suits in the game.

We wrote in our Spider-Man 2 review: “As a sequel in a spectacular series, Marvel’s Spider-Man 2 is both blessed and cursed… Insomniac refines a successful formula of combat and web-swinging without revolutionising either in major ways, making them comfy and familiar with just enough new tweaks and abilities to elevate them to fun new heights. The part that feels like it actually needed a radical rethinking is the open world of New York City, which has been made bigger but not better, with an exhausting checklist of mostly repetitious side activities.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Author: Wesley Yin-Poole