According to results published by IGN’s sister site HowLongToBeat, Resident Evil Village has managed to beat out its competition to become the most completed game of 2021.
As per metrics published by the site for 2021 (which is based on data submitted by users, and so potentially not representative of the world at large), Capcom’s latest entry into the survival horror series was completed more than any other game this year.
Despite finishing at the top of the list, Village had some fierce competition. The game narrowly managed to edge out Nintendo’s Metroid Dread, which marked a popular return for the Samus-led franchise. Other notable entries to the list included Insomniac’s Ratchet and Clank: Rift Apart (third) and Hazelight Studios’ It Takes Two (fourth), which recently took home the Game of the Year award at The Game Awards.
While Resident Evil Village may have been the most completed game according to the data published by HowLongToBeat, it was also the second most backlogged game across the period having been narrowly edged out of the category by NieR Replicant ver.1.22474487139 – perhaps because people are still playing through ver.1.22474487138. (Sorry, not sorry.)
In other categories, Pathfinder: Wrath of the Righteous was judged to be this year’s longest game, with HLTB’s data deeming that it clocks in at around 123 hours to complete. Meanwhile, the site’s shortest spanning game was found in Torfi Ásgeirsson’s A Firm Handshake (7m 35s) where gameplay consists of men in brown suits shaking hands with one another.
Capcom’s launch of Resident Evil Village in May proved to be very successful for the studio. Following its release, the game sold over 3 million units in its first week and has since helped Capcom to announce record quarterly sales and profits in the months following. In October, the studio stated that Village had sold over 5 million copies globally, reaching the milestone quicker than its predecessor Resident Evil 7: Biohazard.
For more from Capcom, make sure to check out this article detailing how the studio is planning on making PC its main platform in the coming years.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
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Author: Jared Moore