The Legend of Zelda series recently celebrated its 35th anniversary, and we eagerly anticipate the sequel to Breath of the Wild. So far, we’ve only gotten a few quick looks into what we can expect to experience when it releases next spring.
Breath of the Wild tops our list of the Top 100 Video Games of All Time for a reason. It gave us a vast open world filled to the brim with shrines and secrets to uncover and incredible new tools to use, like the Sheikah Slate, and it enabled creative solutions to many of the puzzles in the game. However, some weren’t fans of the lack of traditional dungeons, the weapon durability system, and the lack of combining music with gameplay which has been a prominent feature in previous entries in the series.
With that in mind, today’s topic is what you hope to see included in the Breath of the Wild sequel. Can the durability system be redeemed by being updated? Should it double down on the idea of shrines or go back to the traditional dungeon format? What elements are the most important to you in a Zelda game? Let us know in the comments.
Jada Griffin is IGN’s Community Lead. If she’s not engaging with users here, chances are she’s developing her own games, maxing the Luck stat in her favorite games, or challenging her D&D players with Intense combat or masterful puzzles. You can follow her on Twitter @Jada_Rina.
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Author: Jada Griffin