Witchfire will hopefully be the long-awaited Painkiller follow-up that doesn’t suck

❤️⬇️ Help Us Grow ⬇️❤️
0Shares

I’m a big fan of Painkiller, so when Astronauts—a studio founded by veterans of Painkiller developer People Can Fly—announced a return to the form in 2017 with Witchfire, I was very interested. We got a fresh look at the game today at the Summer Game Fest, and it’s fair to say that my attention remains firmly fixed.

The trailer doesn’t go too deep but it does have a similar sort of flavor to Painkiller: A pleasing blend of big, magic guns, crumbling dark fantasy landscapes, and bizarre monsters who go splat in interesting ways when the hammer falls. There’s also glimpse at some supporting powers and environmental interactivity that could be fun, too.

Painkiller has been something of a cursed shooter series: The original, released in 2004, was brilliant, but the sequels have failed to recapture any of its magic. The Battle Out of Hell expansion was fine, but everything that’s come since has been, well, bad. I’ve been idly looking for a decent Painkiller followup for close to 20 years now, and while I’m not holding my breath—it’s been too many years, and too many disappointments—I am cautiously hopeful that Witchfire might finally be it.

Witchfire still doesn’t have a release date, despite being announced a half-decade ago, but the trailer says an early access launch on the Epic Games Store is coming soon.

Go to Source
Author:

❤️⬇️ Help Us Grow ⬇️❤️
0Shares